• JJ Mitchell aka Zorfar7

Megamanathon Pt. 1

Hello Chunkers and fellow gamers!

I am reporting in regarding my experiences after playing the classic Megaman and Megaman 2 games via the Megaman Legacy Collection on my PS4.

I'm going to be up front about the fact that while I was able to beat Megaman 1 and 2, I was not a purist in doing so. The legacy collection offers the ability to "save" and "load game" during gameplay. For the sake of my sanity and the viewing pleasure of all 3 of my followers, I decided to take full advantage of this feature to get practice learning the mechanics of certain bosses, and to avoid re-playing the same courses over and over again in order to do so. I want to give mad props to those of you who spent sleepless nights storming Wiley's castle walls only to be defeated by the yellow devil over, and over, and over, and over again. Who is the "yellow devil?" More on that in a little bit.

Capcom's Megaman, released in 1987 on the NES, is a classic game that spawned a series now touting over 50 games. Megaman is easily one of the most challenging and punishing platformers that I have ever played. The concept is simple, you journey through the levels shooting every minion that comes your way, and at the end of the stage, you battle with the robot master who will give you a sweet power-up after you defeat them. You take this new power, which is super effective against one of the other robot masters, and make your way through the next stage. Rinse, and repeat. Actually doing this is a whole different story.

My first impression was that Megaman was more "slide-y" than I expected, which makes the platform puzzles more challenging. (especially in the ice level). The other thing making it super challenging is that the knock-back from enemy fire will easily send you to your doom. You must navigate the level perfectly, knowing the spawn-point of each enemy, and taking as little damage as possible. Health recovery is minimal, and usually by the time you make it to the robot master, you are limping in with 50% health and no lives left. (This is where the save feature of the legacy collection makes the game less painful for those of us who are not purists). Combine this with the fact that the robot masters do about 15-20% damage per shot, and it makes for quite the challenge. I love it.

After defeating the 8 robot masters, it's now time to go face the hardest boss in the game. No, it's not Dr. Wily (though he is the final boss of the game). The most challenging boss is the "Yellow Devil", the iconic yellow cyclops/golem whom I can only imagine caused many a controller to be tossed in anger. I won't spoil the challenge for you, but I did eventually get a hang of the fight and thwarted it after about an hour of re-loading my save point over and over again.

Overall, I think that Megaman lived up to the 30-year hype and delivered a challenging and rewarding platformer experience. I would recommend this game to anyone who enjoys classic games, or is up for a new challenge.

There are more articles to come regarding the other games in this series, which I will be streaming at https://www.twitch.tv/zorfar7/. A highlight reel of my journey will be made available very soon. If you want the un-edited, un-cut, un-supervised footage of my adventure, you can check it out on my twitch page right now!

Have a good day, and stay chunky!





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